A downloadable game

This project was a six month collaborative final year project that spanned from December 2019 - May 2020 with the University of the West of England, UWE Games and the Foundry made with Unity and using Github to simultaneously work on the project, in out teams.

The Project was in collaboration with a paid artist that provided assets, to split into sub devised groups to work upon the key components of creating an educational 'PAWN' management game that teaches players on how to avoid hazards and use fire exits and escape signs to escape the different and progressively scaling up levels, while trying to keep as many 'PAWN'S' alive as possible x using the least amount of abilities.

My groups main responsibility of the game was level design, asset integration and gameplay features. this included mocking up, creating, implementing and testing levels while working with the other divided groups. I also helped the other groups where possible with Audio programming, Ability management and ext.

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