A downloadable game

This was my final year creative technical project. the project was researching and implementing my won method of integrated walking and redirecting the user in a way which could be achieved with previous and current entry level hardware and tool-kits.

Over the course of the project I explored old, new and my own primary method of trying to solve and achieve a solution for this problem. the project did take a turn in how it did turn into more of a technical toolkit experience allowing a person to explore current ways which games will implement movement in games, such as teleportation and head tracked movement, highlighting and then finally storing this data and comparing it to how fully integrated and redirected walking in games and why or why not this will be achieved.

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